Wednesday, August 27, 2008

*Project Origin Information*

Project Origin Information FAQ
By, AgonisingNewt
Intro:
Welcome to my Project Origin Information FAQ. Here you will find all the answers to your questions on Project Origin. This FAQ will be split into post so don't post in this thread until I give you the go ahead post. Please and Thanks I hope you enjoy this FAQ as much as enjoyed writing it.
Table of Contents
I. Backround on this game
II. How is this game supported
III. Story
IV. Multi-Player
V. Co-Op
VI. New Environments
VII. Weapons
VIII. Enhanced A.I
VV. Downloadable Content
X. FAQ
XI. Index
XII. Any other Info
Conclusion
Resources for this FAQ


I. Backround of This game
Project Origin is the upcoming sequel to F.E.A.R. being developed by Monolith. You're probally wondering "why isn't it called F.E.A.R. 2," well it's not being called F.E.A.R. 2 because Vivendi's owns the F.E.A.R. name. Monolith has annonced that it will be coming out in 2008. This game was first revealed at the 2007 E3 Expo with an Xbox 360 demo. The game will be keeping the origanal story line and the characters. Though it wont seem like Extraction Point or Perseus Mandate. Monolith will require a new publisher for the game since it was bought in 2004 by Warner Bro's Interactive Entertainment. The game will be comeing out for the Xbox 360, PC, and the Play Station 3.


II. How is this game supported
Release Date: Has not been confirmed but what has been confirmed is that it will be coming out in 2008. Most sites say at the moment say Fall 2008.
What Engine Is It Using: Lithtech: Jupiter EX. You want more info on the
Lithtech: Jupiter EX
Platforms: Xbox 360, Play Station 3, Microsoft Windows
Developer: Monolith Productions. You want more info on
Monolith Productions
Publisher: At the moment WB Games Inc. Want more info on WB Games Inc.
Genre: First Person Shooter, Horror
Modes: Single Palyer, Co-Op, Multi-Player
Xbox Live Co-Op
Ofline Co-Op
Xbox Live Multi-Player
Market Place Downloads
HDTV 720p
Dolby 5.1 Surround
Project Origin™

III. Story
This sequel to F.E.A.R will be continues supernatural suspence story of a Powerful psychic child named Alma (
Alma), whose rage against those who wronged her caused her to begin in a escalating paranormal crisis that threatens to devour and replace reality with her own. Instead of playing as the Point Man (Point Man) the games protagonist Michael Becket, a Delat Forc opperative who's squad is sent to arrestc Genevieve Aristide, approximately thirty minutes before the ending of F.E.A.R. At some point of the game the player character , via surgery will recieve reflex powers exhibiting the slow motion ability like point man.

Multi-Player
I never new a game like this could have a multi - player. Sadly nothing hd been revaled about the Multi-Player. I'm searching through the web right now And I can find any thing. I will keep you updated though. All we know is that there will beMulti-Player.


V. Co-Op
Ther will be 2 player co-op ofline where you and your friend play throgh the horror story. There will be online Co-Op too but no word on how many players the online Co-Op will be.


VI. New Environments.
You will be able to create instant cover and remove objects/obstacle around you. While you fght through the various new Out door and indoor enviroments. I'm still trying to figure out how this "Create Instant Cover" will work but it sure sounds cool. You will be in subways, to and out door Urban World that is in crumbles buildings wrecked, debree covering the floow cars crashed etc. This is going to be fun exploring this new world.


VII. Weapons
There are going to be new weapons and new enemys. There is also a new Mecha Suit that is post to be awesome. There is also a new edition of Iron View. The E3 Demo starts off you a Assualt Rifle equiped witha red dot sight. Which gives you the option of precise firing or firing from the hip. The number of weapon slots has gone up from three to four, matching the gernade types you can carry. This F.E.A.R. game has left it's health point system to a regenerating system like CoD4.


VIII. Enahnced A.I
From the E3 Demo the enimies look like they put up a tougher challane. That won't be so easy this time around thanks to the enhanced A.I. To give you a good example of what I'm talking about this was taken from the game spot hands on preview.
Game Spot wrote:
One example Monolith provided was a soldier taking cover behind a car door. You wouldn't notice this particular soldier's ingenuity until you realize he opened the car door himself. They also have a tough time staying dead. It's possible to wound an enemy, have them hit the ground, and you might run off without noticing them slowly limp back up and draw a sidearm to shoot you from behind. You can respond to these resourceful enemies by creating your own impromptu cover, kicking over tables and hiding behind them when something more sturdy isn't available. Of course, with the destructible environments and ballistics able to travel through varying surface materials, that may not be the best idea in certain circumstances.
Now do you understand what I'm saying?


VV. Downloadable Content
Yes there will be downloadable content off the market place. Probally new maps, weapons etc. So if you're buying this game you better be ready for some DLC! Speaking of DLC there will probally be a Demo for this game but no one knows when it could be before or after the game but there has been no annoncment.


X. FAQ
Q. What is the ESERB?
A. It's still RP (Rating Pending) but it will most likely be M (Mature) because it's a horror game and it has gore/blood, violence etc.
Q. Is tehre ofline Co-Op?
A. Yes It will 2 player Co-Op
Q. Will there be online co-op?
A. Yes.
Q. Will there be ofline multi-player?
A. No
Q. Will there be DLC
A. Yes
Q. When does it come out?
A. Probally fall 2008. But there has been no annoncment.
Q. Will there be a demo?
A. Most Likely
Q. Is it sticking to the point health system?
A. No it is moving on to a more CoD4 Health System/
Q. Why isn't named F.E.A.R 2?
A. Because Vivedi owns the F.E.A.R name
Q. Is this a Horror game?
A. No [/End Sarcasm] Yes it's a horror game.
Q. Whos the Publisher?
A. WB Games
Q. Whos the developer
A. Monolith
1 Player
Players Co-op: 1-2
Dolby 5.1 Surround
HDTV 720p
Xbox LIVE Multiplayer
Xbox LIVE Co-op
Marketplace Downloads
Just in case there any more questions the green and orange boxes are taken from xbox.com.


XI. Index
Combat Videos:
E3 2008 Action Trailer
E3 2008 Fear Alma Again
Combat Trailer
Assassin
E3 Trailer - 60 sec
Full E3 2007 Trailer (18min)
New Trailer
Teasers:
Abomination Teaser
Blood Comparison Trialer:
Blood Comparison
Armor Trailer:
Elite Powered Armor
Enviroment Trialer:
School Environment Trailer
Environment Trailer
Dev Diary Trailer:
Ask the Developers Round 1
Meet The Leads Trailer
Meet the Leads
Tester Trailer:
Usability Testing at Monolith

Any other info:
I want to know how the demo starts:
Demo wrote:
The demo begins with the game's main character, Michael Becket, waking up in an underground metro station. The story continues his search for Alma, this time more grown up, but by all appearances just as creepy as ever.
Game Spot's Preview:
Game Spot wrote:
After a few play-throughs with this demo, we noticed a rocket launcher hidden in one of the blown-out buildings. This comes in handy when taking on snipers positioned up on the tops of buildings or on the marquee of a movie theater which you need to enter when you've progressed down the demolished city street. It's not the most precise weapon in the world, but thanks to game's destructible buildings, you can simply aim near an enemy and you'll more than likely knock down his perch. If the explosion doesn't kill him, the three-story tumble certainly will. Inside the theater, you're greeted by a heavily armed soldier rivaling a Big Daddy in sheer girth. The best option here is the rocket launcher, of course, but you can also test your luck with a shotgun if you're up to the task.
You soon discover a theater that still has seats, but is missing the wall where the screen would normally be. Instead you have a view of an alley and a dead soldier disturbingly pinned to the wall. Out on the street is a mech suit, or power armor, as it's called in the game. We wasted no time in hopping right into it (once we took care of an environmental hazard nearby, a busted power transistor sending dangerous currents onto the nearby ground). The power armor is a thrilling ride. You have a machine gun and a missile launcher available to you. But it's not a matter of overpowering your enemies because the gun can and will overheat, missiles take time to be reloaded, and plenty of enemy power armors will greet you on your mech-aided stroll down the road. It's still a lot of fun, though, especially the way you can utterly destroy poor pedestrian soldiers running across the ground. Project Origin is noticeably more bloody, especially when you cut through an enemy with the mech suit gun. They'll burst into a fountain of red with torso and limbs going every which way.
Project Origin has us genuinely excited to see more, especially the way they're planning to continue the creepy storyline. We can already tell the action is going to be great, we just need to find out if the horror aspects will maintain the same sense of tension as the original. No release has been scheduled, but you can expect to see Project Origin arrive on the PC, PlayStation 3, and Xbox 360.


Conclusion:
I hope you guys enjoyed my FAQ and that it answered your questions. I will keep this Updated.
Resources For This FAQ:
www.xbox.com
www.wikipedia.com
www.gamespot.com
www.IGN.com
www.projectorigin.com
www.1Up.com
www.Google.com

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